Single build
1 · What this page is for
2 · At a glance
Today vs 3–5
0 / 5
0 finished · target 4
Week vs 20
0 / 20
Target 16
Cells busy
0/0
5 left before cap 5
Avg cycle
—
Cell start to QC
vs 90 min
—
Minutes over / under target
3 · Main job
Queued cart-ready chairs go to the open cell; a chair already on a cell goes to QC — same as the buttons.
Buffer trolleys
Hot stays for S1. Pull a non-hot loaded cart onto an open cell.
BP1
OpenHot carts park here first.
BP2
OpenFills with the next build after BP1.
BP3
OpenFills with the next build after BP1.
Andon · single build
No open andon. Cable routing, final touches, and trim never call. Six helpers cover the rest of the rail, QC, and bulk.
Single-build log
Play the day — cell starts and finishes will land here.
Cells
Cart-ready queue
No loaded carts waiting. Finish a pick first.
4 · Extra detail
- Done issues remaining kit and sends the chair to QC — never back on the rail.
No cell loaded.
After this job → QC · After cell Done
How we do this job
Three off-rail platforms. Goal is 3–5 chairs a day.
- Only a cart on a buffer trolley (or cart-ready queue) can load a cell.
- Eligibility: skill solid or expert, level ≥ 70, ≤1 loop error, manager-signed skill. Learning and new stay on the rail.
- Hot chairs stay for S1. Single build takes FIFO non-hot. Goal is 3–5 finished chairs a day — watch cycle time on this tab and on Manager.
- Done issues remaining kit and sends the chair to QC — never back on the rail.